Wii U has all the toys!
The Wii U is reaching the end of its lifetime, soon we assume to be replaced by the...
Kickstarter Launch!
We’re raising funds for Flight of Light’s soundtrack over on Kickstarter! The money will be used to pay...
Why I’m making a motion control game in 2016
When I first started developing for the Wii U, it had already been struggling for the couple of...
Shiny Circles
Upgrading Flight of Light’s graphics had major and unexpected effects on the game’s playability Previously, most of the...
Change of Direction
Back in May, we pitched Flight of Light to a number of potential investors. However, none of them...
Fly Faster – FoL Update
We’ve produced a short teaser trailer for Flight of Light. This shows the latest gameplay and much improved...
Elements of Damage
Introducing damage types into Totem Topple proved to be a relatively quick way of creating more variety and...
Totem Tutorial the 3rd
(Epilepsy warning: Contains flashing images) The tutorial system in Totem Topple is something that we’ve wrestled with over...
Rescuing Totem Topple
I was pretty gutted with how Totem Topple was received after it launched back in November, both in...
Closing the Loop
In many ways, Nintendo have been playing catch up with the rest of the industry in the last...