Games Industry and Quality of Life platforms
I should preface this by saying I’m coming from a purely games industry perspective here. I have no...
Side Quest: J-Game
JGame: An exercise in game balance Download Game Source (Unity 4.2) Frustrated with the slow pace of browser...
A Year of OUYA
Exactly one year ago, I got my hands on a shiny clear plastic OUYA devkit. Through making a...
Most Indie Friendly
Debate around which platform is most “indie friendly” is corrosive. All have pros and cons As next generation...
Devkits for All
Dedicated devkit devices are overkill, and their cost puts off many developers in a world where competing platform...
Sony Developer Open Day
Previous to my attending the Indie Collective day a few weeks back, I applied for the Microsoft and...
Interlude: Pitch Jam
This weekend I participated in pitch jam, which brought together professional writers with those wanting to break into...
The Revolution is Dead
The revolution is dead OUYA was born out of the frustrations of gamers at the end of a...
Console Wars: The Battle for Indies
The big three console manufacturers have all been making lots of noise recently, espousing their indie credentials and...
Indie vs Retail
Can indie developers breath new life into flagging video game retailers? I decided to try and find out...