Wii-U

  • Wii-U

    Name Our Game Competition!

    Turns out we’re terrible at thinking up names for our latest game. The working title “Colour Park” was never going to fly. So instead we’re having a competition to see who can come up with something better! Anyone who thinks they have a good name for our game has until 23rd November to submit their entry to our website to be in with a shout. After then, the top 5 entries as picked by us will receive a free copy of the game and go into a public vote to see which of them will forever adorn our game. Enter the competition here: http://www.crystallinegreen.com/competition/ The game itself is an on-rails…

  • Wii-U

    Mixed Opinions: IndieCade Feedback

    Back in June, we submitted a really early version of Colour Park to IndieCade. The game didn’t get nominated as a finalist, but did get feedback from a number of jurors. Interestingly, they all had different things to say. Note, the jury system is anonymised, so I’ve instead labelled them as Juror #1, #2 and #3 respectively: —– Juror #1: This was obviously very early in development, but it shows potential for being something good. It took a few minutes for the concept to click, but once it did, it was easy to get the hang of it. I don’t feel like there’s much meaningful feedback I can give at…

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  • Wii-U

    Insomnia Takehomes

    There’s nothing like testing with real users, and demoing Colour Park at the Insomnia52 Gaming Festival highlighted a number of unforeseen issues Last weekend, I demoed Colour Park at Insomnia 52 Gaming Festival in Coventry. Top of the list of things to test were the colour blind modes. Whilst something in the range of 1% to 5% of men are colour blind (it’s very rare in women), the degree can vary between individuals, all the way from some colours being slightly weaker, all the way to being utterly unable to distinguish between certain colours. Colour.. It’s in the name In the case of Colour Park, and it’s dependency on colour,…

  • Games Industry,  Wii-U

    Games Industry and Quality of Life platforms

    I should preface this by saying I’m coming from a purely games industry perspective here. I have no insight into health and fitness industry or related products aside from my own experiences as a consumer. According to recent reports, Nintendo are planning a new “Quality of Life” platform. Quite what that means is a bit vague at the moment, but here are a few examples of the sort of problems/people/products that Nintendo (or indeed other companies in the games industry) can solve in the health and fitness sphere: Elderly In rich, developed countries, there is a huge demographic shift towards ageing populations, and it’s already well under way. The “baby…

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